Friday, May 09, 2008
Wednesday, May 07, 2008
My Interview on Rod's Pulse Podcast
Rodney B. Murray interviewed me last week for his educational podcast:
- Interview with Jean-Claude Bradley, Associate Professor of Chemistry and E-Learning Coordinator, College of Arts and Sciences, Drexel University
- Open Notebook Science using Blogs and Wikis
- Teaching Chemistry with Second Life
- Other topics and tools mentioned:
- Audacity - free audio editing tool
- Blogger - free blog service
- Camtasia Studio - screen recorder
- Creative Commons - licenses for authors, artists, and educators
- Feedburner - manage RSS feeds and track subscribers
- Second Life - a 3D virtual world
- SMILES - for describing chemical molecules
- WikiSpaces - free Wiki service
Labels: chemistry, open notebook science, podcasting, second life, teaching
Monday, May 05, 2008
X2 Project
I was asked by the Institute for the Future to highlight a dozen "Signals" that may point to new trends in science as part of the X2 Project:
Today, science is entering another period of accelerated change, thanks to the growth of the Internet and dawn of pervasive computing; the explosive growth of new sciences like genetic engineering, nanotechnology, biotechnology, and simulation; the rise of new scientific powers in the developing world, the revival of amateur scientists, and the growth of citizen science movements in the United States and Europe; the growth of new institutions supporting scientific research and innovation, and changes in the structure and funding of universities, government, and corporate R&D labs. Science in 2025 and 2050 is going to look very different than it does today.Here are the 12 that I came up with:
To map and make sense of all these changes, the Institute for the Future (IFTF) launched the X2 Project in late 2007. The purpose of X2 is to identify future disruptions, opportunities, and competitive landscapes related to the content and dynamics of global science and technology innovation; to develop a new platform for understanding global innovation trends; and to present this information to policy- and decision-makers, as well as the general public, in a useful form. The project conducts its research online, through an innovative experiment in open forecasting; in workshops with young scientists and engineers around the world; and in online games.
- Open Collaborative Research Proposals
- Communicating Science with Blogs
- Spontaneous Publication of Raw Research Data
- Routine Virtual Meetings in Second Life
- Empirical Investigation of Virtual World Properties
- Uploading of Spectra on ChemSpider
- Open Source Drug Discovery
- Automation of Crystallization by an Academic Group
- Robot Scientist Creates and Evaluates Microbiology Hypotheses
- Data Vizualization Group in Second Life
- InChIKey Web Services Facilitates Indexing of Molecules
- The X2 Project!
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Friday, May 02, 2008
Chemical Heritage Foundation Talk
Earlier this week, I attended the LISE08 conference at the Chemical Heritage Foundation in Philadelphia. The theme this year was New Media and Technology in Science Education and I talked about using Second Life in the chemistry classroom.
David Shaffer gave a very entertaining and thoughtful presentation on epistemic games. These are games simulating complex systems like urban planning.
Tom Tritton reviewed the conference for CHF.
David Shaffer gave a very entertaining and thoughtful presentation on epistemic games. These are games simulating complex systems like urban planning.
Tom Tritton reviewed the conference for CHF.